Specifically I am working on facial animation, and recently I was invited to upload a short video to the project's youtube channel. The official blurb to go with the video goes a bit like:
The purpose of this video is to demonstrate the concept of being able to transfer pre-exising facial animation from a low-resolution mask to any high resolution face. The 'Maskle' is placed over the face, allowing the bone structure to be automatically created, and the animation skin weights to be transferred. Current work is focussing on movement of the maskle to enable its automatic fitting to a variety of face shapes.and the video itself looks like:
2 comments:
nice, what program is that you are using?
Autodesk's Maya
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